Lump 15 - Worldlights

This lump contains an array of dworldlight_tV0 or dworldlight_tV1 (Version detection is automatic).

struct valvebsp.structs.lump_15.dworldlight_tV1
origin(Vector)
intensity(Vector)
normal(Vector)
shadow_cast_offset(Vector)
cluster(int)<parsed from long>

index into lump 23

type(int)<parsed from unsigned long>
Represents an integer Enum
0emit_surface
1emit_point
2emit_spotlight
3emit_skylight
4emit_quakelight
5emit_skyambient
style(int)<parsed from long>
stopdot(float)<parsed from float>
stopdot2(float)<parsed from float>
exponent(float)<parsed from float>
radius(float)<parsed from float>
constantAttn(float)<parsed from float>
linearAttn(float)<parsed from float>
quadraticAttn(float)<parsed from float>
flags(int)<parsed from long>
Represents a flags Enum
0x1DWL_FLAGS_CASTENTITYSHADOWS
texinfo(int)<parsed from long>

index into lump 6

owner(int)<parsed from long>

index into lump 0

struct valvebsp.structs.lump_15.dworldlight_tV0
origin(Vector)
intensity(Vector)
normal(Vector)
cluster(int)<parsed from long>

index into lump 23

type(int)<parsed from unsigned long>
Represents an integer Enum
0emit_surface
1emit_point
2emit_spotlight
3emit_skylight
4emit_quakelight
5emit_skyambient
style(int)<parsed from long>
stopdot(float)<parsed from float>
stopdot2(float)<parsed from float>
exponent(float)<parsed from float>
radius(float)<parsed from float>
constantAttn(float)<parsed from float>
linearAttn(float)<parsed from float>
quadraticAttn(float)<parsed from float>
flags(int)<parsed from long>
Represents a flags Enum
0x1DWL_FLAGS_CASTENTITYSHADOWS
texinfo(int)<parsed from long>

index into lump 6

owner(int)<parsed from long>

index into lump 0