Index
_
|
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
U
|
V
|
W
|
X
|
Y
|
Z
_
__init__() (valvemdl.Mdl method)
(valvemdl.Vtx method)
(valvemdl.Vvd method)
__repr__() (valvemdl.Mdl method)
(valvemdl.Vtx method)
(valvemdl.Vvd method)
A
activity (valvemdl.structs.seq.mstudioseqdesc_t attribute)
activitylistversion (valvemdl.structs.studiohdr.studiohdr_t attribute)
activitymodifierindex (valvemdl.structs.seq.mstudioseqdesc_t attribute)
actweight (valvemdl.structs.seq.mstudioseqdesc_t attribute)
aim (valvemdl.structs.bone.mstudioaimatbone_t attribute)
aimvector (valvemdl.structs.bone.mstudioaimatbone_t attribute)
alongDamping (valvemdl.structs.bone.mstudiojigglebone_t attribute)
alongStiffness (valvemdl.structs.bone.mstudiojigglebone_t attribute)
angle (valvemdl.structs.anim.mstudiomovement_t attribute)
angleLimit (valvemdl.structs.bone.mstudiojigglebone_t attribute)
ANI_ID (in module valvemdl.constants)
animations (valvemdl.Mdl attribute)
animblock (valvemdl.structs.anim.mstudioanimdesc_t attribute)
(valvemdl.structs.anim.mstudioanimsections_t attribute)
animblockikruleindex (valvemdl.structs.anim.mstudioanimdesc_t attribute)
animblockindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
animblockModel (valvemdl.structs.studiohdr.studiohdr_t attribute)
animindex (valvemdl.structs.anim.mstudioanimdesc_t attribute)
(valvemdl.structs.anim.mstudioanimsections_t attribute)
animindexindex (valvemdl.structs.seq.mstudioseqdesc_t attribute)
attachmentindex (valvemdl.structs.mesh.mstudiomodel_t attribute)
attachments (valvemdl.Mdl attribute)
autolayerindex (valvemdl.structs.seq.mstudioseqdesc_t attribute)
axis (valvemdl.structs.bone.mstudioaxisinterpbone_t attribute)
B
base (valvemdl.structs.mesh.mstudiobodyparts_t attribute)
baseDamping (valvemdl.structs.bone.mstudiojigglebone_t attribute)
baseForwardFriction (valvemdl.structs.bone.mstudiojigglebone_t attribute)
baseLeftFriction (valvemdl.structs.bone.mstudiojigglebone_t attribute)
baseMass (valvemdl.structs.bone.mstudiojigglebone_t attribute)
baseMaxForward (valvemdl.structs.bone.mstudiojigglebone_t attribute)
baseMaxLeft (valvemdl.structs.bone.mstudiojigglebone_t attribute)
baseMaxUp (valvemdl.structs.bone.mstudiojigglebone_t attribute)
baseMinForward (valvemdl.structs.bone.mstudiojigglebone_t attribute)
baseMinLeft (valvemdl.structs.bone.mstudiojigglebone_t attribute)
baseMinUp (valvemdl.structs.bone.mstudiojigglebone_t attribute)
basepos (valvemdl.structs.bone.mstudioaimatbone_t attribute)
baseptr (valvemdl.structs.anim.mstudioanimdesc_t attribute)
(valvemdl.structs.seq.mstudioseqdesc_t attribute)
baseStiffness (valvemdl.structs.bone.mstudiojigglebone_t attribute)
baseUpFriction (valvemdl.structs.bone.mstudiojigglebone_t attribute)
bbmax (valvemdl.structs.misc.mstudiobbox_t attribute)
(valvemdl.structs.seq.mstudioseqdesc_t attribute)
bbmin (valvemdl.structs.misc.mstudiobbox_t attribute)
(valvemdl.structs.seq.mstudioseqdesc_t attribute)
bodygroup() (valvemdl.Mdl method)
bodypartindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
bodyPartOffset (valvemdl.structs.vtx.FileHeader_t attribute)
bodyparts (valvemdl.Mdl attribute)
(valvemdl.Vtx property)
boingAmplitude (valvemdl.structs.bone.mstudiojigglebone_t attribute)
boingDampingRate (valvemdl.structs.bone.mstudiojigglebone_t attribute)
boingFrequency (valvemdl.structs.bone.mstudiojigglebone_t attribute)
boingImpactAngle (valvemdl.structs.bone.mstudiojigglebone_t attribute)
boingImpactSpeed (valvemdl.structs.bone.mstudiojigglebone_t attribute)
bone (valvemdl.structs.anim.mstudioanim_t attribute)
(valvemdl.structs.bone.mstudiobonecontroller_t attribute)
(valvemdl.structs.flex.mstudioeyeball_t attribute)
(valvemdl.structs.ik.mstudioiklink_t attribute)
(valvemdl.structs.ik.mstudioikrule_t attribute)
(valvemdl.structs.misc.mstudiobbox_t attribute)
(valvemdl.structs.misc.mstudiomouth_t attribute)
(valvemdl.structs.vvd.mstudioboneweight_t attribute)
bonecontroller (valvemdl.structs.bone.mstudiobone_t attribute)
bonecontrollerindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
bonecontrollers (valvemdl.Mdl attribute)
boneflexdrivers (valvemdl.Mdl attribute)
boneID (valvemdl.structs.vtx.Vertex_t attribute)
boneindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
bones (valvemdl.Mdl attribute)
boneStateChangeOffset (valvemdl.structs.vtx.StripHeader_t attribute)
bonetablebynameindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
boneWeightIndex (valvemdl.structs.vtx.Vertex_t attribute)
boundingradius (valvemdl.structs.mesh.mstudiomodel_t attribute)
C
cdtextureindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
cdtextures (valvemdl.Mdl attribute)
center (valvemdl.structs.mesh.mstudiomesh_t attribute)
chain (valvemdl.structs.ik.mstudioikrule_t attribute)
(valvemdl.structs.seq.mstudioiklock_t attribute)
checksum (valvemdl.Mdl property)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
checkSum (valvemdl.structs.vtx.FileHeader_t attribute)
checksum (valvemdl.structs.vvd.vertexFileHeader_t attribute)
(valvemdl.Vtx property)
(valvemdl.Vvd property)
clientmaterial (valvemdl.structs.texture.mstudiotexture_t attribute)
compressedikerrorindex (valvemdl.structs.ik.mstudioikrule_t attribute)
constdirectionallightdot (valvemdl.structs.studiohdr.studiohdr_t attribute)
contact (valvemdl.structs.ik.mstudioikrule_t attribute)
contents (valvemdl.structs.bone.mstudiobone_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
control (valvemdl.structs.bone.mstudioaxisinterpbone_t attribute)
(valvemdl.structs.bone.mstudioquatinterpbone_t attribute)
coverage() (valvemdl.Mdl method)
(valvemdl.Vtx method)
(valvemdl.Vvd method)
cycle (valvemdl.structs.seq.mstudioevent_t attribute)
cycleposeindex (valvemdl.structs.seq.mstudioseqdesc_t attribute)
D
d (valvemdl.structs.flex.mstudioflexop_t attribute)
dataend (valvemdl.structs.misc.mstudioanimblock_t attribute)
datastart (valvemdl.structs.misc.mstudioanimblock_t attribute)
delta (valvemdl.structs.flex.mstudiovertanim_t attribute)
(valvemdl.structs.flex.mstudiovertanim_wrinkle_t attribute)
drop (valvemdl.structs.ik.mstudioikrule_t attribute)
E
end (valvemdl.structs.bone.mstudiobonecontroller_t attribute)
(valvemdl.structs.ik.mstudioikrule_t attribute)
(valvemdl.structs.ik.mstudiolocalhierarchy_t attribute)
(valvemdl.structs.misc.mstudioposeparamdesc_t attribute)
(valvemdl.structs.seq.mstudioautolayer_t attribute)
endframe (valvemdl.structs.anim.mstudiomovement_t attribute)
entryphase (valvemdl.structs.seq.mstudioseqdesc_t attribute)
event (valvemdl.structs.seq.mstudioevent_t attribute)
eventindex (valvemdl.structs.seq.mstudioseqdesc_t attribute)
eventsindexed (valvemdl.structs.studiohdr.studiohdr_t attribute)
exitphase (valvemdl.structs.seq.mstudioseqdesc_t attribute)
eyeballindex (valvemdl.structs.mesh.mstudiomodel_t attribute)
eyeposition (valvemdl.structs.studiohdr.studiohdr_t attribute)
F
fadeintime (valvemdl.structs.seq.mstudioseqdesc_t attribute)
fadeouttime (valvemdl.structs.seq.mstudioseqdesc_t attribute)
fixups (valvemdl.Vvd property)
fixupTableStart (valvemdl.structs.vvd.vertexFileHeader_t attribute)
flags (valvemdl.structs.anim.mstudioanim_t attribute)
(valvemdl.structs.anim.mstudioanimdesc_t attribute)
(valvemdl.structs.bone.mstudiobone_t attribute)
(valvemdl.structs.bone.mstudiojigglebone_t attribute)
(valvemdl.structs.misc.mstudioattachment_t attribute)
(valvemdl.structs.misc.mstudioposeparamdesc_t attribute)
(valvemdl.structs.seq.mstudioautolayer_t attribute)
(valvemdl.structs.seq.mstudioiklock_t attribute)
(valvemdl.structs.seq.mstudioseqdesc_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
(valvemdl.structs.texture.mstudiotexture_t attribute)
(valvemdl.structs.vtx.MeshHeader_t attribute)
(valvemdl.structs.vtx.StripGroupHeader_t attribute)
(valvemdl.structs.vtx.StripHeader_t attribute)
flagsindex (valvemdl.structs.bone.mstudiolinearbone_t attribute)
flex (valvemdl.structs.flex.mstudioflexrule_t attribute)
flexcontrollerindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
flexcontrollers (valvemdl.Mdl attribute)
flexcontrollerui (valvemdl.Mdl attribute)
flexcontrolleruiindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
flexdesc (valvemdl.structs.flex.mstudioflex_t attribute)
(valvemdl.structs.misc.mstudiomouth_t attribute)
flexdescindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
flexdescs (valvemdl.Mdl attribute)
flexindex (valvemdl.structs.mesh.mstudiomesh_t attribute)
flexpair (valvemdl.structs.flex.mstudioflex_t attribute)
flexruleindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
flexrules (valvemdl.Mdl attribute)
flLocalQWeight (valvemdl.structs.seq.mstudioiklock_t attribute)
flMaxEyeDeflection (valvemdl.structs.studiohdr.studiohdr2_t attribute)
floor (valvemdl.structs.ik.mstudioikrule_t attribute)
flPosWeight (valvemdl.structs.seq.mstudioiklock_t attribute)
flVertAnimFixedPointScale (valvemdl.structs.studiohdr.studiohdr_t attribute)
forward (valvemdl.structs.flex.mstudioeyeball_t attribute)
(valvemdl.structs.misc.mstudiomouth_t attribute)
fps (valvemdl.structs.anim.mstudioanimdesc_t attribute)
G
get_vtx() (valvemdl.Mdl method)
group (valvemdl.structs.misc.mstudiobbox_t attribute)
groupsize (valvemdl.structs.seq.mstudioseqdesc_t attribute)
H
hardwareID (valvemdl.structs.vtx.BoneStateChangeHeader_t attribute)
header (valvemdl.Mdl attribute)
(valvemdl.Vtx attribute)
(valvemdl.Vvd attribute)
header2 (valvemdl.Mdl attribute)
height (valvemdl.structs.ik.mstudioikrule_t attribute)
hitboxindex (valvemdl.structs.misc.mstudiohitboxset_t attribute)
hitboxsetindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
hitboxsets (valvemdl.Mdl attribute)
hull_max (valvemdl.structs.studiohdr.studiohdr_t attribute)
hull_min (valvemdl.structs.studiohdr.studiohdr_t attribute)
I
iBone (valvemdl.structs.ik.mstudiolocalhierarchy_t attribute)
id (valvemdl.structs.studiohdr.studiohdr_t attribute)
(valvemdl.structs.vvd.vertexFileHeader_t attribute)
ikchainindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
ikchains (valvemdl.Mdl attribute)
ikerrorindex (valvemdl.structs.ik.mstudioikrule_t attribute)
iklockindex (valvemdl.structs.seq.mstudioseqdesc_t attribute)
ikruleindex (valvemdl.structs.anim.mstudioanimdesc_t attribute)
illumposition (valvemdl.structs.studiohdr.studiohdr_t attribute)
illumpositionattachmentindex (valvemdl.structs.studiohdr.studiohdr2_t attribute)
includemodelindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
includemodels (valvemdl.Mdl attribute)
index (valvemdl.structs.flex.mstudiovertanim_t attribute)
(valvemdl.structs.flex.mstudiovertanim_wrinkle_t attribute)
(valvemdl.structs.ik.mstudioikrule_t attribute)
indexOffset (valvemdl.structs.vtx.StripGroupHeader_t attribute)
(valvemdl.structs.vtx.StripHeader_t attribute)
iNewParent (valvemdl.structs.ik.mstudiolocalhierarchy_t attribute)
inputfield (valvemdl.structs.bone.mstudiobonecontroller_t attribute)
inv_tolerance (valvemdl.structs.bone.mstudioquatinterpinfo_t attribute)
iPose (valvemdl.structs.seq.mstudioautolayer_t attribute)
iris_scale (valvemdl.structs.flex.mstudioeyeball_t attribute)
iSequence (valvemdl.structs.seq.mstudioautolayer_t attribute)
iStart (valvemdl.structs.ik.mstudioikrule_t attribute)
(valvemdl.structs.ik.mstudiolocalhierarchy_t attribute)
K
keyvalueindex (valvemdl.structs.seq.mstudioseqdesc_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
keyvaluesize (valvemdl.structs.seq.mstudioseqdesc_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
kneeDir (valvemdl.structs.ik.mstudioiklink_t attribute)
L
lastframe (valvemdl.structs.seq.mstudioseqdesc_t attribute)
length (valvemdl.structs.bone.mstudiojigglebone_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
linearboneindex (valvemdl.structs.studiohdr.studiohdr2_t attribute)
linearbones (valvemdl.Mdl attribute)
linkindex (valvemdl.structs.ik.mstudioikchain_t attribute)
linktype (valvemdl.structs.ik.mstudioikchain_t attribute)
local (valvemdl.structs.misc.mstudioattachment_t attribute)
localanimindex (valvemdl.structs.ik.mstudiolocalhierarchy_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
localattachmentindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
localbone (valvemdl.structs.misc.mstudioattachment_t attribute)
localentrynode (valvemdl.structs.seq.mstudioseqdesc_t attribute)
localexitnode (valvemdl.structs.seq.mstudioseqdesc_t attribute)
localhierarchyindex (valvemdl.structs.anim.mstudioanimdesc_t attribute)
localikautoplaylockindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
localnodeindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
localnodenameindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
localposeparamindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
localseqindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
localToGlobal (valvemdl.structs.flex.mstudioflexcontroller_t attribute)
lod (valvemdl.structs.vvd.vertexFileFixup_t attribute)
lodOffset (valvemdl.structs.vtx.ModelHeader_t attribute)
loop (valvemdl.structs.misc.mstudioposeparamdesc_t attribute)
lowerflexdesc (valvemdl.structs.flex.mstudioeyeball_t attribute)
lowerlidflexdesc (valvemdl.structs.flex.mstudioeyeball_t attribute)
lowertarget (valvemdl.structs.flex.mstudioeyeball_t attribute)
M
m_bNonFACS (valvemdl.structs.flex.mstudioeyeball_t attribute)
m_BoneWeights (valvemdl.structs.vvd.mstudiovertex_t attribute)
m_flMax (valvemdl.structs.bone.mstudioboneflexdrivercontrol_t attribute)
m_flMin (valvemdl.structs.bone.mstudioboneflexdrivercontrol_t attribute)
m_nBoneComponent (valvemdl.structs.bone.mstudioboneflexdrivercontrol_t attribute)
m_nBoneFlexDriverCount (valvemdl.structs.studiohdr.studiohdr2_t attribute)
m_nBoneFlexDriverIndex (valvemdl.structs.studiohdr.studiohdr2_t attribute)
m_nBoneIndex (valvemdl.structs.bone.mstudioboneflexdriver_t attribute)
m_nControlCount (valvemdl.structs.bone.mstudioboneflexdriver_t attribute)
m_nControlIndex (valvemdl.structs.bone.mstudioboneflexdriver_t attribute)
m_nFlexControllerIndex (valvemdl.structs.bone.mstudioboneflexdrivercontrol_t attribute)
m_vecNormal (valvemdl.structs.vvd.mstudiovertex_t attribute)
m_vecPosition (valvemdl.structs.vvd.mstudiovertex_t attribute)
m_vecTexCoord (valvemdl.structs.vvd.mstudiovertex_t attribute)
mass (valvemdl.structs.studiohdr.studiohdr_t attribute)
material (valvemdl.structs.mesh.mstudiomesh_t attribute)
(valvemdl.structs.texture.mstudiotexture_t attribute)
material_replacements (valvemdl.Vtx property)
materialID (valvemdl.structs.vtx.MaterialReplacementHeader_t attribute)
materialparam (valvemdl.structs.mesh.mstudiomesh_t attribute)
materialReplacementListOffset (valvemdl.structs.vtx.FileHeader_t attribute)
materialtype (valvemdl.structs.mesh.mstudiomesh_t attribute)
max (valvemdl.structs.flex.mstudioflexcontroller_t attribute)
MAX_NUM_BONES_PER_VERT (in module valvemdl.constants)
MAX_NUM_LODS (in module valvemdl.constants)
maxBonesPerStrip (valvemdl.structs.vtx.FileHeader_t attribute)
maxBonesPerTri (valvemdl.structs.vtx.FileHeader_t attribute)
maxBonesPerVert (valvemdl.structs.vtx.FileHeader_t attribute)
maxPitch (valvemdl.structs.bone.mstudiojigglebone_t attribute)
MAXSTUDIOBONES (in module valvemdl.constants)
MAXSTUDIOSKINS (in module valvemdl.constants)
maxYaw (valvemdl.structs.bone.mstudiojigglebone_t attribute)
Mdl (class in valvemdl)
MDL_ID (in module valvemdl.constants)
MDL_VERSIONS (in module valvemdl.constants)
MdlError
MdlSidecarMissingError
MdlVersionUnsupportedError
mesh_tangents() (valvemdl.Vvd method)
mesh_vertices() (valvemdl.Vvd method)
meshes (valvemdl.Mdl property)
meshid (valvemdl.structs.mesh.mstudiomesh_t attribute)
meshindex (valvemdl.structs.mesh.mstudiomodel_t attribute)
meshOffset (valvemdl.structs.vtx.ModelLODHeader_t attribute)
min (valvemdl.structs.flex.mstudioflexcontroller_t attribute)
minPitch (valvemdl.structs.bone.mstudiojigglebone_t attribute)
minYaw (valvemdl.structs.bone.mstudiojigglebone_t attribute)
modelindex (valvemdl.structs.mesh.mstudiobodyparts_t attribute)
(valvemdl.structs.mesh.mstudiomesh_t attribute)
modelOffset (valvemdl.structs.vtx.BodyPartHeader_t attribute)
models (valvemdl.Mdl property)
modelvertexdata (valvemdl.structs.mesh.mstudio_meshvertexdata_t attribute)
module
valvemdl.constants
valvemdl.exceptions
motionflags (valvemdl.structs.anim.mstudiomovement_t attribute)
mouthindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
movementindex (valvemdl.structs.anim.mstudioanimdesc_t attribute)
(valvemdl.structs.seq.mstudioseqdesc_t attribute)
N
name (valvemdl.Mdl property)
(valvemdl.structs.mesh.mstudiomodel_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
ndelta (valvemdl.structs.flex.mstudiovertanim_t attribute)
(valvemdl.structs.flex.mstudiovertanim_wrinkle_t attribute)
newBoneID (valvemdl.structs.vtx.BoneStateChangeHeader_t attribute)
nextoffset (valvemdl.structs.anim.mstudioanim_t attribute)
nextseq (valvemdl.structs.seq.mstudioseqdesc_t attribute)
nodeflags (valvemdl.structs.seq.mstudioseqdesc_t attribute)
numactivitymodifiers (valvemdl.structs.seq.mstudioseqdesc_t attribute)
numAllowedRootLODs (valvemdl.structs.studiohdr.studiohdr_t attribute)
numanimblocks (valvemdl.structs.studiohdr.studiohdr_t attribute)
numattachments (valvemdl.structs.mesh.mstudiomodel_t attribute)
numautolayers (valvemdl.structs.seq.mstudioseqdesc_t attribute)
numblends (valvemdl.structs.seq.mstudioseqdesc_t attribute)
numbodyparts (valvemdl.structs.studiohdr.studiohdr_t attribute)
numBodyParts (valvemdl.structs.vtx.FileHeader_t attribute)
numbonecontrollers (valvemdl.structs.studiohdr.studiohdr_t attribute)
numbones (valvemdl.structs.bone.mstudiolinearbone_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
numBones (valvemdl.structs.vtx.StripHeader_t attribute)
(valvemdl.structs.vtx.Vertex_t attribute)
numbones (valvemdl.structs.vvd.mstudioboneweight_t attribute)
numBoneStateChanges (valvemdl.structs.vtx.StripHeader_t attribute)
numcdtextures (valvemdl.structs.studiohdr.studiohdr_t attribute)
numevents (valvemdl.structs.seq.mstudioseqdesc_t attribute)
numeyeballs (valvemdl.structs.mesh.mstudiomodel_t attribute)
numFixups (valvemdl.structs.vvd.vertexFileHeader_t attribute)
numflexcontrollers (valvemdl.structs.studiohdr.studiohdr_t attribute)
numflexcontrollerui (valvemdl.structs.studiohdr.studiohdr_t attribute)
numflexdesc (valvemdl.structs.studiohdr.studiohdr_t attribute)
numflexes (valvemdl.structs.mesh.mstudiomesh_t attribute)
numflexrules (valvemdl.structs.studiohdr.studiohdr_t attribute)
numframes (valvemdl.structs.anim.mstudioanimdesc_t attribute)
numhitboxes (valvemdl.structs.misc.mstudiohitboxset_t attribute)
numhitboxsets (valvemdl.structs.studiohdr.studiohdr_t attribute)
numikchains (valvemdl.structs.studiohdr.studiohdr_t attribute)
numiklocks (valvemdl.structs.seq.mstudioseqdesc_t attribute)
numikrules (valvemdl.structs.anim.mstudioanimdesc_t attribute)
(valvemdl.structs.seq.mstudioseqdesc_t attribute)
numincludemodels (valvemdl.structs.studiohdr.studiohdr_t attribute)
numIndices (valvemdl.structs.vtx.StripGroupHeader_t attribute)
(valvemdl.structs.vtx.StripHeader_t attribute)
numlinks (valvemdl.structs.ik.mstudioikchain_t attribute)
numlocalanim (valvemdl.structs.studiohdr.studiohdr_t attribute)
numlocalattachments (valvemdl.structs.studiohdr.studiohdr_t attribute)
numlocalhierarchy (valvemdl.structs.anim.mstudioanimdesc_t attribute)
numlocalikautoplaylocks (valvemdl.structs.studiohdr.studiohdr_t attribute)
numlocalnodes (valvemdl.structs.studiohdr.studiohdr_t attribute)
numlocalposeparameters (valvemdl.structs.studiohdr.studiohdr_t attribute)
numlocalseq (valvemdl.structs.studiohdr.studiohdr_t attribute)
numLODs (valvemdl.structs.vtx.FileHeader_t attribute)
(valvemdl.structs.vtx.ModelHeader_t attribute)
(valvemdl.structs.vvd.vertexFileHeader_t attribute)
numLODVertexes (valvemdl.structs.mesh.mstudio_meshvertexdata_t attribute)
(valvemdl.structs.vvd.vertexFileHeader_t attribute)
nummeshes (valvemdl.structs.mesh.mstudiomodel_t attribute)
numMeshes (valvemdl.structs.vtx.ModelLODHeader_t attribute)
nummodels (valvemdl.structs.mesh.mstudiobodyparts_t attribute)
numModels (valvemdl.structs.vtx.BodyPartHeader_t attribute)
nummouths (valvemdl.structs.studiohdr.studiohdr_t attribute)
nummovements (valvemdl.structs.anim.mstudioanimdesc_t attribute)
numops (valvemdl.structs.flex.mstudioflexrule_t attribute)
numReplacements (valvemdl.structs.vtx.MaterialReplacementListHeader_t attribute)
numskinfamilies (valvemdl.structs.studiohdr.studiohdr_t attribute)
numskinref (valvemdl.structs.studiohdr.studiohdr_t attribute)
numsrcbonetransform (valvemdl.structs.studiohdr.studiohdr2_t attribute)
numStripGroups (valvemdl.structs.vtx.MeshHeader_t attribute)
numStrips (valvemdl.structs.vtx.StripGroupHeader_t attribute)
numtextures (valvemdl.structs.studiohdr.studiohdr_t attribute)
numtriggers (valvemdl.structs.bone.mstudioquatinterpbone_t attribute)
numVertexes (valvemdl.structs.vvd.vertexFileFixup_t attribute)
numvertices (valvemdl.structs.mesh.mstudiomesh_t attribute)
(valvemdl.structs.mesh.mstudiomodel_t attribute)
numverts (valvemdl.structs.flex.mstudioflex_t attribute)
numVerts (valvemdl.structs.vtx.StripGroupHeader_t attribute)
(valvemdl.structs.vtx.StripHeader_t attribute)
O
offset (valvemdl.structs.anim.mstudioanim_valueptr_t attribute)
(valvemdl.structs.ik.mstudiocompressedikerror_t attribute)
op (valvemdl.structs.flex.mstudioflexop_t attribute)
opindex (valvemdl.structs.flex.mstudioflexrule_t attribute)
options (valvemdl.structs.seq.mstudioevent_t attribute)
org (valvemdl.structs.flex.mstudioeyeball_t attribute)
origMeshVertID (valvemdl.structs.vtx.Vertex_t attribute)
P
paramend (valvemdl.structs.seq.mstudioseqdesc_t attribute)
paramindex (valvemdl.structs.seq.mstudioseqdesc_t attribute)
paramparent (valvemdl.structs.seq.mstudioseqdesc_t attribute)
paramstart (valvemdl.structs.seq.mstudioseqdesc_t attribute)
parent (valvemdl.structs.bone.mstudioaimatbone_t attribute)
(valvemdl.structs.bone.mstudiobone_t attribute)
parentindex (valvemdl.structs.bone.mstudiolinearbone_t attribute)
path (valvemdl.exceptions.MdlSidecarMissingError attribute)
peak (valvemdl.structs.ik.mstudioikrule_t attribute)
(valvemdl.structs.ik.mstudiolocalhierarchy_t attribute)
(valvemdl.structs.seq.mstudioautolayer_t attribute)
physicsbone (valvemdl.structs.bone.mstudiobone_t attribute)
pIndexBase (valvemdl.structs.studiohdr.studiohdr_t attribute)
pitchBounce (valvemdl.structs.bone.mstudiojigglebone_t attribute)
pitchDamping (valvemdl.structs.bone.mstudiojigglebone_t attribute)
pitchFriction (valvemdl.structs.bone.mstudiojigglebone_t attribute)
pitchStiffness (valvemdl.structs.bone.mstudiojigglebone_t attribute)
pos (valvemdl.structs.bone.mstudioaxisinterpbone_t attribute)
(valvemdl.structs.bone.mstudiobone_t attribute)
(valvemdl.structs.bone.mstudioquatinterpinfo_t attribute)
(valvemdl.structs.ik.mstudioikerror_t attribute)
(valvemdl.structs.ik.mstudioikrule_t attribute)
pose (valvemdl.structs.seq.mstudioseqdesc_t attribute)
posekeyindex (valvemdl.structs.seq.mstudioseqdesc_t attribute)
poseparameters (valvemdl.Mdl attribute)
poseToBone (valvemdl.structs.bone.mstudiobone_t attribute)
posetoboneindex (valvemdl.structs.bone.mstudiolinearbone_t attribute)
posindex (valvemdl.structs.bone.mstudiolinearbone_t attribute)
position (valvemdl.structs.anim.mstudiomovement_t attribute)
posscale (valvemdl.structs.bone.mstudiobone_t attribute)
posscaleindex (valvemdl.structs.bone.mstudiolinearbone_t attribute)
posttransform (valvemdl.structs.bone.mstudiosrcbonetransform_t attribute)
pretransform (valvemdl.structs.bone.mstudiosrcbonetransform_t attribute)
procindex (valvemdl.structs.bone.mstudiobone_t attribute)
proctype (valvemdl.structs.bone.mstudiobone_t attribute)
pTangentData (valvemdl.structs.mesh.mstudio_modelvertexdata_t attribute)
pVertexBase (valvemdl.structs.studiohdr.studiohdr_t attribute)
pVertexData (valvemdl.structs.mesh.mstudio_modelvertexdata_t attribute)
Q
q (valvemdl.structs.ik.mstudioikerror_t attribute)
(valvemdl.structs.ik.mstudioikrule_t attribute)
qAlignment (valvemdl.structs.bone.mstudiobone_t attribute)
qalignmentindex (valvemdl.structs.bone.mstudiolinearbone_t attribute)
quat (valvemdl.structs.bone.mstudioaxisinterpbone_t attribute)
(valvemdl.structs.bone.mstudiobone_t attribute)
(valvemdl.structs.bone.mstudioquatinterpinfo_t attribute)
quatindex (valvemdl.structs.bone.mstudiolinearbone_t attribute)
R
radius (valvemdl.structs.flex.mstudioeyeball_t attribute)
(valvemdl.structs.ik.mstudioikrule_t attribute)
remaptype (valvemdl.structs.flex.mstudioflexcontrollerui_t attribute)
replacementMaterialNameOffset (valvemdl.structs.vtx.MaterialReplacementHeader_t attribute)
replacementOffset (valvemdl.structs.vtx.MaterialReplacementListHeader_t attribute)
reserved (valvemdl.structs.studiohdr.studiohdr2_t attribute)
rest (valvemdl.structs.bone.mstudiobonecontroller_t attribute)
rootLOD (valvemdl.structs.studiohdr.studiohdr_t attribute)
rot (valvemdl.structs.bone.mstudiobone_t attribute)
rotindex (valvemdl.structs.bone.mstudiolinearbone_t attribute)
rotscale (valvemdl.structs.bone.mstudiobone_t attribute)
rotscaleindex (valvemdl.structs.bone.mstudiolinearbone_t attribute)
S
save() (valvemdl.Mdl method)
(valvemdl.Vtx method)
(valvemdl.Vvd method)
scale (valvemdl.structs.ik.mstudiocompressedikerror_t attribute)
sectionframes (valvemdl.structs.anim.mstudioanimdesc_t attribute)
sectionindex (valvemdl.structs.anim.mstudioanimdesc_t attribute)
sequences (valvemdl.Mdl attribute)
side (valvemdl.structs.flex.mstudiovertanim_t attribute)
(valvemdl.structs.flex.mstudiovertanim_wrinkle_t attribute)
sidecar_paths (valvemdl.Mdl attribute)
SIZEOF_QUATERNION48 (in module valvemdl.constants)
SIZEOF_QUATERNION64 (in module valvemdl.constants)
SIZEOF_VECTOR48 (in module valvemdl.constants)
skin_texture() (valvemdl.Mdl method)
skinindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
skins (valvemdl.Mdl attribute)
slot (valvemdl.structs.ik.mstudioikrule_t attribute)
source_path (valvemdl.Mdl attribute)
(valvemdl.Vtx attribute)
(valvemdl.Vvd attribute)
sourceVertexID (valvemdl.structs.vvd.vertexFileFixup_t attribute)
speed (valvemdl.structs.flex.mstudiovertanim_t attribute)
(valvemdl.structs.flex.mstudiovertanim_wrinkle_t attribute)
srcbonetransformindex (valvemdl.structs.studiohdr.studiohdr2_t attribute)
srcbonetransforms (valvemdl.Mdl attribute)
start (valvemdl.structs.bone.mstudiobonecontroller_t attribute)
(valvemdl.structs.ik.mstudioikrule_t attribute)
(valvemdl.structs.ik.mstudiolocalhierarchy_t attribute)
(valvemdl.structs.misc.mstudioposeparamdesc_t attribute)
(valvemdl.structs.seq.mstudioautolayer_t attribute)
stereo (valvemdl.structs.flex.mstudioflexcontrollerui_t attribute)
stripGroupHeaderOffset (valvemdl.structs.vtx.MeshHeader_t attribute)
stripOffset (valvemdl.structs.vtx.StripGroupHeader_t attribute)
STUDIO_ANIM_ANIMPOS (in module valvemdl.constants)
STUDIO_ANIM_ANIMROT (in module valvemdl.constants)
STUDIO_ANIM_DELTA (in module valvemdl.constants)
STUDIO_ANIM_MASK (in module valvemdl.constants)
STUDIO_ANIM_RAWPOS (in module valvemdl.constants)
STUDIO_ANIM_RAWROT (in module valvemdl.constants)
STUDIO_ANIM_RAWROT2 (in module valvemdl.constants)
STUDIO_ANIM_TERMINATOR_BONE (in module valvemdl.constants)
STUDIO_VERSION (in module valvemdl.constants)
studiohdr2index (valvemdl.structs.studiohdr.studiohdr_t attribute)
surfaceprop (valvemdl.Mdl property)
surfacepropidx (valvemdl.structs.bone.mstudiobone_t attribute)
surfacepropindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
switchPoint (valvemdl.structs.vtx.ModelLODHeader_t attribute)
szactivitynameindex (valvemdl.structs.seq.mstudioseqdesc_t attribute)
szanimblocknameindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
szattachmentindex (valvemdl.structs.ik.mstudioikrule_t attribute)
szeventindex (valvemdl.structs.seq.mstudioevent_t attribute)
szFACSindex (valvemdl.structs.flex.mstudioflexdesc_t attribute)
szhitboxnameindex (valvemdl.structs.misc.mstudiobbox_t attribute)
szindex0 (valvemdl.structs.flex.mstudioflexcontrollerui_t attribute)
szindex1 (valvemdl.structs.flex.mstudioflexcontrollerui_t attribute)
szindex2 (valvemdl.structs.flex.mstudioflexcontrollerui_t attribute)
szlabelindex (valvemdl.structs.misc.mstudiomodelgroup_t attribute)
(valvemdl.structs.seq.mstudioseqdesc_t attribute)
sznameindex (valvemdl.structs.anim.mstudioanimdesc_t attribute)
(valvemdl.structs.bone.mstudiobone_t attribute)
(valvemdl.structs.bone.mstudiosrcbonetransform_t attribute)
(valvemdl.structs.flex.mstudioeyeball_t attribute)
(valvemdl.structs.flex.mstudioflexcontroller_t attribute)
(valvemdl.structs.flex.mstudioflexcontrollerui_t attribute)
(valvemdl.structs.ik.mstudioikchain_t attribute)
(valvemdl.structs.mesh.mstudiobodyparts_t attribute)
(valvemdl.structs.misc.mstudioattachment_t attribute)
(valvemdl.structs.misc.mstudiohitboxset_t attribute)
(valvemdl.structs.misc.mstudiomodelgroup_t attribute)
(valvemdl.structs.misc.mstudioposeparamdesc_t attribute)
(valvemdl.structs.seq.mstudioactivitymodifier_t attribute)
(valvemdl.structs.studiohdr.studiohdr2_t attribute)
(valvemdl.structs.texture.mstudiotexture_t attribute)
sztypeindex (valvemdl.structs.flex.mstudioflexcontroller_t attribute)
T
tail (valvemdl.structs.ik.mstudioikrule_t attribute)
(valvemdl.structs.ik.mstudiolocalhierarchy_t attribute)
(valvemdl.structs.seq.mstudioautolayer_t attribute)
tangentDataStart (valvemdl.structs.vvd.vertexFileHeader_t attribute)
tangents (valvemdl.Vvd property)
tangentsindex (valvemdl.structs.mesh.mstudiomodel_t attribute)
target0 (valvemdl.structs.flex.mstudioflex_t attribute)
target1 (valvemdl.structs.flex.mstudioflex_t attribute)
target2 (valvemdl.structs.flex.mstudioflex_t attribute)
target3 (valvemdl.structs.flex.mstudioflex_t attribute)
texture (valvemdl.structs.flex.mstudioeyeball_t attribute)
textureindex (valvemdl.structs.studiohdr.studiohdr_t attribute)
textures (valvemdl.Mdl attribute)
tipMass (valvemdl.structs.bone.mstudiojigglebone_t attribute)
top (valvemdl.structs.ik.mstudioikrule_t attribute)
trigger (valvemdl.structs.bone.mstudioquatinterpinfo_t attribute)
triggerindex (valvemdl.structs.bone.mstudioquatinterpbone_t attribute)
type (valvemdl.structs.bone.mstudiobonecontroller_t attribute)
(valvemdl.structs.ik.mstudioikrule_t attribute)
(valvemdl.structs.mesh.mstudiomodel_t attribute)
(valvemdl.structs.seq.mstudioevent_t attribute)
U
unused (valvemdl.structs.bone.mstudiobone_t attribute)
(valvemdl.structs.bone.mstudiobonecontroller_t attribute)
(valvemdl.structs.bone.mstudioboneflexdriver_t attribute)
(valvemdl.structs.bone.mstudiolinearbone_t attribute)
(valvemdl.structs.flex.mstudioeyeball_t attribute)
(valvemdl.structs.flex.mstudioflex_t attribute)
(valvemdl.structs.flex.mstudioflexcontrollerui_t attribute)
(valvemdl.structs.ik.mstudioikrule_t attribute)
(valvemdl.structs.ik.mstudiolocalhierarchy_t attribute)
(valvemdl.structs.mesh.mstudiomesh_t attribute)
(valvemdl.structs.mesh.mstudiomodel_t attribute)
(valvemdl.structs.misc.mstudioattachment_t attribute)
(valvemdl.structs.misc.mstudiobbox_t attribute)
(valvemdl.structs.seq.mstudioiklock_t attribute)
(valvemdl.structs.seq.mstudioseqdesc_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
(valvemdl.structs.texture.mstudiotexture_t attribute)
unused0 (valvemdl.structs.ik.mstudioiklink_t attribute)
unused1 (valvemdl.structs.anim.mstudioanimdesc_t attribute)
(valvemdl.structs.flex.mstudioeyeball_t attribute)
(valvemdl.structs.texture.mstudiotexture_t attribute)
unused2 (valvemdl.structs.flex.mstudioeyeball_t attribute)
(valvemdl.structs.ik.mstudioikrule_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
unused3 (valvemdl.structs.flex.mstudioeyeball_t attribute)
(valvemdl.structs.ik.mstudioikrule_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
unused4 (valvemdl.structs.flex.mstudioeyeball_t attribute)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
unused6 (valvemdl.structs.ik.mstudioikrule_t attribute)
unused7 (valvemdl.structs.ik.mstudioikrule_t attribute)
unused8 (valvemdl.structs.ik.mstudioikrule_t attribute)
unusedchar (valvemdl.structs.flex.mstudioflex_t attribute)
up (valvemdl.structs.flex.mstudioeyeball_t attribute)
upperflexdesc (valvemdl.structs.flex.mstudioeyeball_t attribute)
upperlidflexdesc (valvemdl.structs.flex.mstudioeyeball_t attribute)
uppertarget (valvemdl.structs.flex.mstudioeyeball_t attribute)
upvector (valvemdl.structs.bone.mstudioaimatbone_t attribute)
used (valvemdl.structs.texture.mstudiotexture_t attribute)
V
v0 (valvemdl.structs.anim.mstudiomovement_t attribute)
v1 (valvemdl.structs.anim.mstudiomovement_t attribute)
validate() (valvemdl.Mdl method)
(valvemdl.Vtx method)
(valvemdl.Vvd method)
valvemdl.constants
module
valvemdl.exceptions
module
vector (valvemdl.structs.anim.mstudiomovement_t attribute)
version (valvemdl.exceptions.MdlVersionUnsupportedError attribute)
(valvemdl.Mdl property)
(valvemdl.structs.studiohdr.studiohdr_t attribute)
(valvemdl.structs.vtx.FileHeader_t attribute)
(valvemdl.structs.vvd.vertexFileHeader_t attribute)
vertanimtype (valvemdl.structs.flex.mstudioflex_t attribute)
vertCacheSize (valvemdl.structs.vtx.FileHeader_t attribute)
vertexdata (valvemdl.structs.mesh.mstudiomesh_t attribute)
(valvemdl.structs.mesh.mstudiomodel_t attribute)
vertexDataStart (valvemdl.structs.vvd.vertexFileHeader_t attribute)
vertexindex (valvemdl.structs.mesh.mstudiomodel_t attribute)
vertexoffset (valvemdl.structs.mesh.mstudiomesh_t attribute)
vertices (valvemdl.Vvd property)
vertindex (valvemdl.structs.flex.mstudioflex_t attribute)
vertOffset (valvemdl.structs.vtx.StripGroupHeader_t attribute)
(valvemdl.structs.vtx.StripHeader_t attribute)
view_bbmax (valvemdl.structs.studiohdr.studiohdr_t attribute)
view_bbmin (valvemdl.structs.studiohdr.studiohdr_t attribute)
virtualModel (valvemdl.structs.studiohdr.studiohdr_t attribute)
Vtx (class in valvemdl)
vtx (valvemdl.Mdl property)
VTX_EXTENSIONS (in module valvemdl.constants)
VTX_VERSION (in module valvemdl.constants)
Vvd (class in valvemdl)
vvd (valvemdl.Mdl property)
VVD_ID (in module valvemdl.constants)
VVD_VERSION (in module valvemdl.constants)
W
w (valvemdl.structs.common.Quaternion attribute)
(valvemdl.structs.common.Vector4D attribute)
weight (valvemdl.structs.vvd.mstudioboneweight_t attribute)
weightlistindex (valvemdl.structs.seq.mstudioseqdesc_t attribute)
wrinkledelta (valvemdl.structs.flex.mstudiovertanim_wrinkle_t attribute)
X
x (valvemdl.structs.common.QAngle attribute)
(valvemdl.structs.common.Quaternion attribute)
(valvemdl.structs.common.RadianEuler attribute)
(valvemdl.structs.common.Vector attribute)
(valvemdl.structs.common.Vector2D attribute)
(valvemdl.structs.common.Vector4D attribute)
Y
y (valvemdl.structs.common.QAngle attribute)
(valvemdl.structs.common.Quaternion attribute)
(valvemdl.structs.common.RadianEuler attribute)
(valvemdl.structs.common.Vector attribute)
(valvemdl.structs.common.Vector2D attribute)
(valvemdl.structs.common.Vector4D attribute)
yawBounce (valvemdl.structs.bone.mstudiojigglebone_t attribute)
yawDamping (valvemdl.structs.bone.mstudiojigglebone_t attribute)
yawFriction (valvemdl.structs.bone.mstudiojigglebone_t attribute)
yawStiffness (valvemdl.structs.bone.mstudiojigglebone_t attribute)
Z
z (valvemdl.structs.common.QAngle attribute)
(valvemdl.structs.common.Quaternion attribute)
(valvemdl.structs.common.RadianEuler attribute)
(valvemdl.structs.common.Vector attribute)
(valvemdl.structs.common.Vector4D attribute)
zeroframecount (valvemdl.structs.anim.mstudioanimdesc_t attribute)
zeroframeindex (valvemdl.structs.anim.mstudioanimdesc_t attribute)
zeroframespan (valvemdl.structs.anim.mstudioanimdesc_t attribute)
zeroframestalltime (valvemdl.structs.anim.mstudioanimdesc_t attribute)
zoffset (valvemdl.structs.flex.mstudioeyeball_t attribute)
ValveMDL
A
pySourceSDK
project
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